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Eugene Kleshuk
Eugene Kleshuk
Technical Artist, Digital generalist
Minsk, Belarus

Summary

My main qualities are inventiveness and a sense of humor.
In love with the gaming industry in the period 1997-2004. My dream is to return to the modern industry former romance and courage.
Over 9 years working on graphic and animated content for mobile and social games.
In 2018, the project organizer and co-author of the algorithm laying out a thousand queens in the context of the task of the University of St. Andrews

Skills

Concept ArtConcept DesignIllustrationRenderingLow-poly ModelingTexturingUV MappingCharacter DesignUI DesignDrawingSketchingcaricature

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
InDesign
InDesign
V-Ray
V-Ray
UVLayout
UVLayout
Premiere
Premiere
Animate
Animate

Reel

Productions

    • Mobile Game
      Steampunk Palace
    • Year
      2019
    • Role
      Art Lead, 2d animator, 3d animator, 3d modeller
    • Company
      OnePoint, Imperial Play
    • Mobile Game
      Rather Excellent Skeedball
    • Year
      2018
    • Role
      Art Lead, UV-mapping
    • Company
      OnePoint, Imperial Play
    • Mobile Game
      Dr. Steam's Supercharged Roulette
    • Year
      2018
    • Role
      Art Lead, 2d animator, V-ray rendering
    • Company
      OnePoint, Imperial Play
    • Mobile Game
      Dr. Steam's Dangerously Quiet Aquarium
    • Year
      2018
    • Role
      Art Lead, 2d animator, 3d animator
    • Company
      OnePoint, Imperial Play
    • Movie
      Sunny Bunnies
    • Year
      2015
    • Role
      3d animator
    • Company
      Digital Light Studio
    • Movie
      CSFF
    • Year
      2017
    • Role
      Art Director
    • Company
      Corn Short Film Festival
    • Mobile Game
      BRIDGES
    • Year
      2014
    • Role
      Artist, Flash animator
    • Company
      independent development
    • Mobile Game
      Миниава
    • Year
      2012
    • Role
      Concept-designer, Artist, UI-designer, Motion-designer
    • Company
      IQsoftware
    • Mobile Game
      Stone Age Arcanoid
    • Year
      2011
    • Role
      2d artist, 2d animator, Designer
    • Company
      IQsoftware
    • Mobile Game
      1000+ queen
    • Year
      2018
    • Role
      project organizer and algorithm collaborator
    • Company
      independent development
    • Book
      REDROOM book club
    • Year
      2015
    • Role
      Art Director
    • Company
      independent event
    • Mobile Game
      Spinberry
    • Year
      2017
    • Role
      artist, 2d animator, Ui designer
    • Company
      OnePoint

Experience